Sunday, March 20, 2011

Weeks 8-11 My New Skills

I finally completed my final assignment on Saturday night.  I was happy with the results, but came to many realizations while building the flash instructional video.  I have a good idea of the concepts and procedures involved in creating flash animations.  The following is a list of some of the basic Flash Skills that I learned this quarter: 


TIMELINES
Creating layers for each part of the video
Unlocking and Viewing the layer that I wanted to work on developing
Recognizing the order of the layers in order to achieve the correct display
Working with multiple timelines within each other


FRAMES
Inserting, removing, cutting, copying, moving frames.
Understanding the key frame and what it does.
Assigning labels to frames for navigation of the timeline.
Extending time lines frame by frame.
Extending time lines through the property window, such as how many frames would occur per second.


AUDIO
Importing Audio sound bytes 
Working within the sound byte properties to designate when it should play as well as how I wanted it to sound (i.e. fading in or out)


IMAGES
Importing images into my flash library
Converting images into symbols: movieclips, buttons and graphics
Duplication of the symbols in the library in order to create new instances of them


BUTTONS
Creating and Importing buttons 
Naming buttons and their instances
Developing animation of the button
Using layers within a button.

ANIMATION

Frame by frame animation of graphics
Understanding the differences between Motion Tweening and Shape Tweening and figuring out which type of of tween to use with my content.
Adjusting the time to slow down animation.
Selecting and manipulating the symbols being used in an animation.
Animating Text.
Animating simple lines being drawn


ACTIONSCRIPT 3.0
How it controls my Flash project
Specific codes used:
      Adding EventListeners
      Functions
      Variables: strings and numbers
      How to comment within the script
      Adding Counters and tracing them
      
FLASH TOOLS
viewing Output and Compiler errors
checking the errors and their location 
Onion Skin in order to create more accurate animation and placement of objects
Drawing 
Modifying objects - their size and properties
Grouping and arranging the objects
Aligning objects 
Adjusting the stage dimensions
Controlling playback and testing my movies and scenes


INTERACTIVITY


Involving the viewer with how the movie unfolds



PUBLISHING

How to save my Flash Video for use on a webpage


ORGANIZATIONAL SKILLS
Saving and renaming each version of a video that I worked on
Consistency with naming the buttons and files so that they could be easily retrieved from the library.
Camel backing the names
Organizing folders in my library according to the type of symbol I was using